Most Popular

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Golden Kamuy

Golden Kamuy

In early 1900s Hokkaido after the Russo-Japanese war, Saichi Sugimoto tirelessly pans for gold. Nicknamed "Sugimoto the Immortal" for his death-defying acts in battle, the ex-soldier seeks fortune in order to fulfill a promise made to his best friend before he was killed in action: to support his family, especially his widow who needs treatment overseas for her deteriorating eyesight. One day, a drunken companion tells Sugimoto the tale of a man who murdered a group of Ainu and stole a fortune in gold. Before his arrest by the police, he hid the gold somewhere in Hokkaido. The only clue to its location is the coded map he tattooed on the bodies of his cellmates in exchange for a share of the treasure, should they manage to escape and find it. Sugimoto does not think much of the tale until he discovers the drunken man’s corpse bearing the same tattoos described in the story. But before he can collect his thoughts, a grizzly bear—the cause of the man's demise—approaches Sugimoto, intent on finishing her meal. He is saved by a young Ainu girl named Asirpa, whose father happened to be one of the murdered Ainu. With Asirpa's hunting skills and Sugimoto's survival instincts, the pair agree to join forces and find the hidden treasure—one to get back what was rightfully her people's, and the other to fulfill his friend's dying wish. [Written by MAL Rewrite]
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The Magical Revolution of the Reincarnated Princess and the Genius Young Lady

The Magical Revolution of the Reincarnated Princess and the Genius Young Lady

Princess Anisphia "Anis" Wynn Palletia has always dreamed of flying through the sky, even though the people of her kingdom consider it a silly ambition. Also at odds with her goal is the fact that Anis is incapable of using magic despite her noble status. Refusing to give up so easily, she renounces her right to the throne, and focuses on developing "magicology" by combining various resources with knowledge from her previous life on Earth. Due to Anis' nature, responsibility for the kingdom's future is passed onto her younger brother, Algard. Pushed into a political marriage with Euphyllia Magenta, a girl he hardly knows, Algard rebels by spending more time with a commoner girl than his fiancée. After Euphyllia tries to intervene, Algard publicly calls off their marriage and denounces his ex-fiancée as a bully. After crashing into the banquet where Algard makes the announcement, Anis rescues Euphyllia on the flying broom she is testing. She decides to make Euphyllia her assistant, which the other girl reluctantly agrees to. Although their partnership appears random at first, Anis has an ulterior motive for wanting Euphyllia's company.
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Gamers!

Gamers!

Keita Amano is a typical high school gamer living out an average student's life. One day, however, he has an unexpected meeting with the cutest girl in school that makes him want to disappear without a trace! This girl, Karen Tendou, is an exemplary student who is proclaimed to be the school's idol. She discovers that Amano is a gamer, and this newfound knowledge incites a passionate desire within her to recruit him into the game club. Upon visiting the club, Amano is forcefully made aware of a side to gaming wildly different than the one he loves so dearly. Tendou's interest in Amano begins shaking up what was once an uneventful life, filling it with spontaneity, awkwardness, and a little bit of mayhem. As a result, every day becomes a comical battle for Amano's sanity as he tries to adapt to these wild, unexpected changes. [Written by MAL Rewrite]
TV 24m
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World Break: Aria of Curse for a Holy Swordsman

World Break: Aria of Curse for a Holy Swordsman

Seiken Tsukai no World Break takes place at Akane Private Academy where students who possess memories of their previous lives are being trained to use Ancestral Arts so that they can serve as defenders against monsters, called Metaphysicals, who randomly attack. Known as saviors, the students are broken up into two categories: the kurogane who are able to use their prana to summon offensive weapons and the kuroma who are able to use magic. The story begins six months prior to the major climax of the series during the opening ceremonies on the first day of the school year. After the ceremony is over, the main character, Moroha Haimura, meets a girl named Satsuki Ranjou who reveals that she was Moroha's little sister in a past life where Moroha was a heroic prince capable of slaying entire armies with his sword skills. Soon afterwards he meets another girl, Shizuno Urushibara, who eventually reveals that she also knew Moroha in an entirely different past life where he was a dark lord capable of using destructive magic but saved her from a life of slavery. Can those whose minds live in both the present and the past truly reach a bright future? Delve into the complex world of Seiken Tsukai no World Break to find out!
TV 24m
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Gleipnir

Gleipnir

TV 23m
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Teasing Master Takagi-san 3
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Persona 5 The Animation
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Suicide Squad Isekai
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Trigun

Trigun

TV 24m
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Renegade Immortal
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Black Bullet

Black Bullet

TV 24m
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Bye Bye, Earth
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Moriarty the Patriot
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Scissor Seven 2nd season
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Darwin's Game

Darwin's Game

TV 26m
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Castlevania 2nd Season
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So, I Can't Play H!
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Plastic Memories
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Date A Live V

Date A Live V

TV 23m
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Angel Beats!

Angel Beats!

TV 24m
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Wonder Egg Priority
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Undead Murder Farce
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Restaurant to Another World
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4
Vanquished Queens
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Gods' Game We Play
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Love of Kill

Love of Kill

TV 24m
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The Garden of Words
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Devils' Line

Devils' Line

TV 24m
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Infinite Dendrogram
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Taboo Tattoo

Taboo Tattoo

TV 24m
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Absolute Duo

Absolute Duo

TV 24m
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The Junji Ito Collection

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